That said, it does a great job of integrating itself into the rest of the game and feels very natural alongside it. While everything in the main game is deeply interconnected, Fury can only get to The Void by talking to Vulgrim at one of his plinths. Much like how Dark Souls generally handles its DLC areas, Keepers of the Void has you access the new one by warping to an area separate from that of the main campaign. But at $13 USD, the question stands: is it worth it? Keepers of the Void, however, adds hours of additional gameplay to the game. I didn’t check out The Crucible DLC, however, as I don’t much care for fighting waves of enemies in arenas. Darksiders III was one of my favorite games from last year.
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